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The 3D game engine Raydium

Traduction(s) de cet article : français
Intervenant(s) :X-Fennec
Type d'événement :Conférence
Niveau :Confirmé
Date :Vendredi 10 juillet 2009
Horaire :17h10
Durée :20 minutes
Langue :Français
Lieu :Salle E102 - Ireste

Raydium is a game engine. It provides a set of functions wich allow quick and flexible games creation.

Functions covers things like player inputs (keyboard, mouse, joystick, joypad, force feedback), rendering (3D objets, OSD (On Screen Display)), time (a game must run at the exact same speed on every computer), sound, ... (there’s a lot more things to manage, in fact ;) The project was started in 2001, trying to become a small 3D library, as a training to OpenGL.

But Raydium starts to manage more and more things (time engine, PHP scripting, physics engine, ...), and is now about to become a full "game engine".